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jobs:rigger [2022/01/21 16:53]
Sebastien leTouze created
jobs:rigger [2022/01/21 16:55] (current)
Sebastien leTouze
Line 3: Line 3:
 The rigger creates the bones following the body shape of a character and then makes the skinning (skin) of specific parts from the character mesh to deform. The rigger creates the bones following the body shape of a character and then makes the skinning (skin) of specific parts from the character mesh to deform.
  
-See also Animator+See also [[jobs:animator|Animator]]
jobs/rigger.1642780422.txt.gz ยท Last modified: 2022/01/21 16:53 by Sebastien leTouze