====== Softwares commonly used in the Game Industry ====== {{tablelayout?rowsHeaderSource=Auto&colwidth="154px,122px,392px,235px"&tableSort=1}} ^ Name ^ Company ^ Used for ^ Arpox. Price ^ | [[https://3dcoat.com/|3D coat]] | Pilgway | Retopology | 400€ perpetual | | [[https://www.nukeygara.com/|Akeytsu]] | Nukeygara | Animation and Rig | 300€ year/people | | [[https://www.blender.org/|Blender]] | Blender | Modeling,Retopology, Rig, Animation... | Free | | [[https://godotengine.org/|Godot]] | Godot | 3d Game Engine | Free | | [[https://www.sidefx.com/|Houdini]] | Sidefx | Simulation, Modeling,Retopology, Rig, Animation... | 300€ year/p inde - 2000€ year/p | | [[https://www.autodesk.com/products/maya/|Maya]] | Autodesk | Modeling,Retopology, Rig, Animation... | 3000€ year/p | | [[https://www.adobe.com/be_en/products/photoshop.html|Photoshop]] | Adobe | Art - Marketing - Boxart | 400€ year/people | | [[https://www.substance3d.com/|Substance]] | Adobe | Material creation and texturing | 200€ year/people | | [[https://unity.com/|Unity]] | Unity | 3d Game Engine | Free Hobbyist + Pro 2000€ year/p | | [[https://www.unrealengine.com/|Unreal]] | Epic | 3d Game Engine | Mostly free + royalties | | [[https://pixologic.com/|Zbrush]] | Maxon | High Poly Modeling | 1000€ perpetual |